NOTES

This is a fan-made project and is not affiliated with PopCap Games or Electronic Arts.

This release is a work in progress version intended for testing and feedback.

"Developed primarily by a single modder as a passion project
inspired by years of playing Plants vs. Zombies
and the PvZ modding community."

ASSET NOTICE

CrackMod is a compilation-style project.

Many assets have been edited, remastered, combined, or adapted from various Plants vs. Zombies community mods.

Every effort has been made to credit the original creators.

If you are the owner of any asset included in this project and would like it to be removed or credited differently, please contact me through the official GameBanana page.

CREDITS

CrackMod contains edited, remastered, combined, or adapted content inspired by numerous Plants vs. Zombies community projects.

Full credit belongs to the original creators of their respective assets, concepts, sprites, music, and ideas.

If you are the creator of any resource used in CrackMod and would like your work to be credited differently or removed, please contact me through the GameBanana page.

Special thanks to every artist, programmer, musician, tester, and modder who has helped keep the PvZ modding community alive.


CRACKMOD (Work In Progress)

Version: Beta 0.93

CRACKMOD (Collection Remastered And Custom Kontent Mod)
Is a Plants vs. Zombies modification focused on remastered content, custom mechanics, 
visual improvements, new plant abilities, new zombie variants, quality-of-life features,
and nostalgic elements inspired by multiple community projects.

DEVELOPMENT HISTORY

CrackMod originally started as a small personal experiment created for fun. 
Over time, new mechanics, visual improvements, custom plants, and community-inspired ideas gradually transformed it into a much larger project.

What began as a simple modification eventually evolved into a complete gameplay overhaul focused on nostalgia, creativity, challenge, and replayability.

FEATURES

• 30+ modified and replacement plants.
• New custom plant abilities.
• New zombie variants.
• Reworked Almanac.
• Visual overhaul across menus and interfaces.
• Remastered day, night, pool, and roof environments.
• New soundtrack inspired by multiple PvZ community projects.
• New custom minigames.
• Gargantuar Party.
• "THE WORLD" Mode (ALT key) (Soon).
• Drag-to-collect sun and coins.
• Multiple gameplay balance changes. (in progress).

CURRENT PROGRESS

Plants: 99-100%
Zombies: 90-95%
Visuals: 99-100%
Minigames: 86%
Overall Project Completion: Approximately 90-95%

KNOWN ISSUES

- Some balance changes may still be adjusted.
- Minigames that may not work.
- Certain zombie variants are unfinished.
- Minor bugs may still exist.
- Some descriptions may be updated in future releases.

INSPIRATIONS

CrackMod is a compilation project inspired by many Plants vs. Zombies community mods, fangames, resource packs, and original ideas developed over the years.

Many mechanics, sprites, sounds, visual concepts, quality-of-life improvements, and gameplay ideas were inspired by or adapted from community creations while being edited, remastered, combined, or expanded to fit CrackMod's vision.

The goal of CrackMod is to celebrate the creativity of the PvZ modding community by bringing together many different ideas into a single experience.

Major inspirations include:

- Plants vs. Zombies (Original Game)
- PvZ EWackado9's TWIST!
- PvZ Travel Pursuit-DX
- PvZ B&DR
- PvZ DLC
- PvZ Fusion
- PvZ Expansion
- PvZ Expanded And Enhanced
- PvZ Brutal Mode
- PvZ Mod of the Stuff (MOTS)
- PvZ GardangerZ
- PvZ BFS Reimagined
- PvZ Remastered Projects
- PvZ Xbox 360 / PlayStation 3 Exclusive Features
- PvZ HD iPad
- Various PvZ Community Mods
- Multiple PvZ Sprite Packs and Fan Creations

Special thanks to all PvZ modders, artists, programmers, musicians, and community members whose work helped inspire this project.


EXPECTED COMPLETION

There is currently no fixed full release date 1.0.
CrackMod is being developed by a single creator and will be completed when all planned content, balancing, testing,
and bug fixing have reached a satisfactory level.
Development may continue beyond the first public release through future updates and improvements.

FEEDBACK

CrackMod is still under active development, and I appreciate any feedback from players.
If you find bugs, balance problems, visual issues, crashes, or simply have ideas and suggestions,
please leave a comment on the GameBanana page where the mod is hosted.

I read player feedback and may use it to improve future updates of the project.

Thank you for playing CrackMod and helping me make it better.